It was supposed to be a grand experiment...
"Split man from his Ego and Id and see which of the 2 sides was better"
And so the world of Light and Dark was created, the world started as normal bathed in the normal cycle of day and night but as the people of light side, of the social impulses grew and evolved they hit a stumbling block, a species devoted to community prosperity and aiding of others races a point where technology need not grow. Thus the gods intervened to guide them...
on the other side Dark side, possessed of the Ego desire for only self gratification and immediate want pressed on, backstabbing as soon as a 'ally' was no lon
Light and Dark Characters WiP by NekoLLX, literature
Literature
Light and Dark Characters WiP
RECRUITS QUICK LIST
Note: States are rated between 1 and 5 (one being low) and a growth curve. State changes and buffs like Unicron's horn will carry into evolved states but cursed states wile a Devolution of Vampirism do not keep these boosts unless the player has something equipped to give them control of their devolved state. Like a Sanity Item.
Gods can reach rank 5 (800+) is gods, bosses would be rank 4 (600-800), bonus 3 (400-600) and core rank 2 (200-400)
Physical: Attack vs Defense
Magical: Spirit vs Res
Agility: Initiative
Dex: hit rates, evasion rates, and critical hit rates
Specifics: Hit %, Evad, Crit, Agro
Scale notes:
Divergent Event: Erika and Caren the Vampiress
(Alefax must be alive and recruited if not it's game over when she becomes bitten)
Hurrying into the healer's Alefax lays her down and he explains:
A: This monster sunk his fangs into her, she has yet to wake, please, can you save her.
E: I will try, you should rest, there is nothing more you can do.
As Alefax rests Caren finishes her transformation in the night if not cured.(Erika has a 30% chance to save her, but it drops by 1% every hour, the boat is a 8 hour trip so unless a quick movement skill gets them there faster it is already down to 22%)
If cured:
The next morning:
Caren awaken
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# ** Skill Lists
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Love (and Corrupt) are tied to the LaD Insanity system, insanity is gained by Lightsiders when they fight or kill, which leads to them degenerating into the world monsters. Insanity is a simple variable value set for each Lightside Actor (ideally it be nice if I could just tag a actor as Light, Dark, Grey, Wild and could change that on the fly in game). Love reduces the target Lightsider's Insanity (or has special effects on Darksiders and Lightsiders at Love 5 see note) but gives a burn back to t